function image() {
	};

	image = new image();
	number = 0;

	// imageArray
	image[number++] = "banner-1"
	image[number++] = "banner-2"
	image[number++] = "banner-3"
	image[number++] = "banner-4"
	image[number++] = "banner-5"
	image[number++] = "banner-6"
	image[number++] = "banner-7"
	// keep adding items here...
	
	increment = Math.floor(Math.random() * number);
	
	var randomimage = (image[increment]);